First details about that Warner Bros. live-action Minecraft movie emerge

It’s now been two years since it was announced that Warner Bros. was developing a live-action movie adaptation of the highly popular video game Minecraft. Since then, nothing much has been heard about the project. Until now.

In an interview with Collider at DICE 2016, The LEGO Movie producer Roy Lee -- who'll be spearheading the Minecraft movie project -- offered the first updates on the movie, saying, “We are currently in the scripting stages. And also doing visual designs to show the studio what the world will look like.”

The live-action film, which Lee is expecting to go into production later this year, is being penned by It’s Always Sunny in Philadelphia star Rob McElhenney, who'll also helm the movie. Lee says they’re going for “the same target audience as Jurassic World,” which, as Collider points out, *could* mean that they may go for a PG-13 target as opposed to a PG one like The LEGO Movie (not sure about the reasoning behind that, but I guess we'll have to wait and see). 

Here's the movie’s first logline as revealed by Roy Lee:

“Minecraft would be part of a multiverse where humans can enter that has the feel of what the live action version of a Minecraft experience.”

Lee also revealed that the game’s Swedish indie developer Mojang will be involved in bringing the game to life on the big screen, which can certainly help reassure fans about the whole movie project on the whole.

“The company, Mojang, is very involved in the development. So they know everything is going to be in the movie that can give us insight into future updates so we can put things into the movie around the same time they relaunch newer versions of the game and at the same time, potentially taking ideas from the movie and putting them into the game. So I don’t know exactly what things are going into the game, but they know exactly what’s going into the movie.”

What do you think? Are you intrigued by what Roy Lee revealed about the upcoming Minecraft movie?

(via Collider)

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