If you enjoying being frightened by xenomorphs and shooting enemies, you're probably anticipating the upcoming videogame Alien: Isolation. But where the most recent xenomorph-based videogame, the 2013 Aliens: Colonial Marines, was made in the spirit of the 1986 movie Aliens, developers Creative Assembly have injected this videogame with the DNA of the 1979 horror classic Alien.
The video below describes the process the developers took to set this game in a "retrofuture," a world that looks and feels as if it was made in the late 1970s. As creative lead Al Hope says, "It's chunky, analog, pushbutton technology. This is a world of CRT, not LCD."
Of course, the gameplay will be impacted by the "low-fi sci-fi" aesthetic. No snazzy gadgets for our protagonist, Amanda Ripley-McClaren. No, she has to kick it "old" school, with heavy motion trackers. And who knows if her pulse rifle will fire 10mm explosive-tip caseless ammo? (Note: If you're going up against a xenomorph, more firepower is better than less.)
As we know from previous articles, Alien: Isolation takes place 15 years after the events of Aliens. Ellen Ripley's daughter, Amanda, heads spaceward, looking for her mother. Unfortunately, what she finds isn't someone maternal.
The game will land like a dropship on Oct. 7, 2014, and will be available on the PC, PS3, PS4, Xbox 360 and Xbox One.
Check it out: