Doctor Who re-imagined as a wibbly-wobbly timey-wimey 16-bit RPG

We're up for any Doctor Who videogame the universe wants to generate for us, but we probably would have been even more stoked if the Doctor's game console adventures had happened way back in the age of the NES.

Thanks to the clever folks at College Humor, we've at least got a very funny sample of what that would've been like.

Just as they did with Game of Thrones a while back, the guys at College Humor have taken the Doctor's most recent adventures and converted them to 16-bit RPG format, just like you remember. Overlaid with a cool low-tech rendition of the show's dramatic soundtrack, the video both makes complete sense to Who fans and allows people who just don't get the show to have a little fun.

The game begins just as the 10th Doctor regenerates into the 11th, so the player gets to go through the whole meeting-Amy-Pond thing (equip fish fingers and custard), then face off against the Weeping Angels by clicking the appropriate action "Don't Blink." From there, just as in the show, things get more complicated, and that's when the video has its best moments.

More than a few Who fans are willing to admit that the Steven Moffat era can be confusing for those who aren't paying very close attention, but this game has developed a rather simple away around that. Instead of going through the whole convoluted plotline, you can simply skip over the explanations for why River is who she is and what happened to Rory and go straight to the banner explanation of WIBBLY-WOBBLY, TIMEY-WIMEY STUFF. But be careful, because if you make it through all that, you have to face the game's Big Boss: The Ultimate Question.

Check out the video!

(via Bleeding Cool)

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